Hej og velkommen til ToriJ videospil
anmeldelser. We have reached the end of Fightbruary
and I thought I would close this month of fist pounding action with
another of Namco's finest, Tekken! Tekken is a 3D fighter that was
available in arcades everywhere back in 1995 before being ported to
the Sony PlayStation becoming the start of one of the greatest
fighting franchises of all time.
The game starts
off with an arcade. I'm not even joking, as soon as I turned the game
on I was playing an arcade and honestly thought I put the wrong game
in, but eventually the arcade ends and you're taken to the opening
cut-scene. Now, if you happened to play Tekken 2, the opening
cut-scene isn't going to look all that impressive. A lot of the game
isn't going to look that impressive.
We
have around just as many characters as Soul Blade did, and a time
limit that counts down how long until the game chooses your fighter
for you. The downside to this screen is that there's no way back to
the title screen unless you reset or beat the game. God forbid I push
a button on accident.
I
know what you're thinking, “Oh, Tori is going to play the woman
again, right? Right?” Wrong! I'm shaking things up this time
around, for you see my favorite character is not Nina, Anna, or even
Michelle. It's the King of the jungle! King! The jaguar. His name
really is just King. Anyways...
The
windy city.
Fighting
comes down to a few punches, kicks, and a couple of grabs you can do
when your opponent blocks too much. For example, since King is a
professional wrestler he can straight up vertical suplex your ass!
This is still pretty early in the 3D era of gaming where everyone was
trying to figure it out so the game itself plays more like a typical
2D fighter except with polygons and 3D environments. You can still
only go left and right, and your up/down buttons are the usual
jump/duck we've come to know so well. The controls also feel pretty
clunky. I can't put my finger on it, they're just not as smooth as
they could be.
One
of the things Tekken executes very well is that it does away with set
mini-bosses, and introduces individual mini-bosses for each
character you play as. King has Armored King, Nina has Anna, and so
on and so forth. Then when you beat them you unlock them and that
gives the player incentive to play the game with every characters.
After that the final boss is the one and only Heihachi
Mishima. The host of the Tekken tournament and the man you must beat
to win. He wasn't so tough. I think I had a harder time on the
mini-boss at one point. I was playing Anna against Nina and kept
getting my ass whipped. Heihachi was a breeze after that.
Looking
spiffy, King.
The endings
aren't too impressive looking by today's standards, but they are a
treat to watch. No voice acting at all. Just visuals combined with
sound and music to provide an enjoyable climax for the character you
finished the game with. Unfortunately, the unlockable characters do
not have any endings of their own. They just fight their counterpart
as the mini-boss, face Heihachi, and then roll credits. Heihachi
gets the honor of fighting all the mini-bosses and even a new ending
boss in Devil Kazuya. Get used to seeing devils in these games, by
the way.
I know it's
probably due to hardware limitations, time restraints, or whatever,
but it's kind of disappointing that the unlockable bosses don't have
their own endings in arcade mode. It would have been nice to see
what they came up with. Especially with Heihachi with how much they
change for him. They could have at least made something for him, but
I guess it's just a treat to be able to play as Heihachi. Unlike in
Tekken 2 where you have him as a playable character right off the
bat.
Take me out
to the ballgame!
Tekken is
about as straightforward as you can get with only two modes and a
relatively short trek through fighters to get to the end. If you've
played either Tekken 2 or 3 this game can be very difficult to get
back into. There just isn't that much to do besides unlocking
characters, which might have worked for the time but not so much
now. If you're curious to see how the series started, or never
played a Tekken/fighting game before in your life than I guess it
wouldn't hurt.
Try it
That
concludes Fightbruary.
Don't worry because the theme months aren't over yet. We're
approaching March and that means it's going to be all about the
ladies. I can't wait to sink my teeth into some of these gems. Stay tuned.
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