Super Mario Sunshine is
an action-adventure, platformer for the Nintendo GameCube that
originally came out in 2002, featuring none other than the infamous
Italian plumber himself, Mario. Mario, Princess Peach, Toadsworth,
and some Toads from her kingdom are visiting Isle Delfino for a much
needed vacation. What, Luigi wasn't invited? He saves your ass in the
last game and that doesn't earn him a vacation!?
Unfortunately, when they
arrive the entire island is covered in graffiti (I personally blame
the rap music) that is caused by an impostor Mario. Mario is tasked
with the responsibility of cleaning up the entire island even though
they just got there and Mario has a plane full of witnesses to
account for his whereabouts at the time of the incident. The Isle
Delfino court system is bullshit!
I believe I
can fly!
Mario is
equipped with a robotic backpack called FLUDD that he uses to
clean off the graffiti. You start off with two default nozzles,
Spray and Hover. More are unlocked later in the game.
I should note that you
don't have to clean everything, you just have to find the source of
the graffiti and after beating the boss that pops up the rest will
clean itself, but if you're anything like me then chances are you
can't stand to leave a single spot untouched. Did Dan Tanner design
this game?
In addition to cleaning
up the island, you also need to collect all the Shine Sprites in
order to bring light back to the island and prove Mario's innocence.
The game's structure is a lot like Super Mario 64 in that way. Just
replace stars with Shine Sprites. You can even exchange ten blue
coins for another Shine Sprite. Wait, they have them right there at
the shop and they're hoarding them for personal gain? What an
asshole!
What the
hell?
After you
spray enough water on the source of graffiti a miniboss appears in
the form of the classic Mario plant for you to fight. In order to
beat them you have to spray water in its mouth until it dies. Later
down the line they shake things up a bit and you have tougher bosses
to face like the flying plant in Bianco Hills, the squid in
Ricco Harbor, and the paper thin monster from Sirena Beach.
If at any time the music
sounds like something you'd hear in Ocarina of Time, that's because
it is. Super Mario Sunshine composer was Koji Kondo
who's credited in doing the music for both the Mario and Zelda
franchises. I thought I heard some familiar tunse being used,
especially during the boss fights.
Everybody
rides the Yoshi!
Later in
the game you uncover a Yoshi's egg and get to ride the Yoshi that
help you remove obstacles like the pineapple blocking the warp pipe
on the roof. Nice throwback to Super Mario World. You can jump and
hover in the air for a little while due to the movements of their
feet, and it's a lot easier getting on rooftops.
Yoshi can
change its color depending on what kind of fruit it eats, and can
also devours enemies. The juice meter at the bottom right of the
screen lets you know how much juice he has. This is important when
you have him spit it at enemies. When the juice runs dry, the Yoshi
is gone.
I'm
getting too old for this shit.
The
hardest parts in the game are the Vintage Mario stages. I'd rather
stick a pin up my pee hole. Expect a lot of jumping and running. Some
levels you need to jump from a platform before it disappears, and
other times you need to outrun blocks made out of sand.
It
wouldn't be so bad if the camera wasn't so horrible. Whenever you're
lining your jump the camera wants to play around, and at times you
can't rotate all the way so you need a moment to zoom in or get
away from whatever blocking you. This completely destroys any attempt
to recapture that old school Mario feel since we didn't have to
combat the camera all the time!
Worst
part? These are mandatory. Yeah, whereas in Super Mario 64 you can
skip a lot of the episode and still complete the game, you need to
get through all of these to unlock the final level. Get ready for
heartache. Guess I shouldn't be too surprised, these are the same
people who made The Lost Levels. Nintendo gives no fucks. Nintendo
feasts off the tears of small children.
Imitation
is the greatest form of flattery, I guess.
Super
Mario Sunshine has a beautiful mystery at the beginning of the game.
Who is Faux Mario? Yeah, that's what I'm calling him. Faux Mario.
You see his shadow during the opening scene and then finally the big
reveal here. This grabs your attention because normally, Mario only
has one enemy. Bowser. There's no mystery at all. Here, there's a
mystery.
Another
thing that stuck out to me about this game was Princess Peach. A lot
of focus is put on her in the earlier parts where she notices the
shadow of Mario and is one of the few characters with dialog in the
game. She's with you at the beginning and you can actually talk to
her as she helps provides hints on what to check out next. Normally
by this time she'd be out of the story because she's always
kidnapped. Beforehand we only had Mario 2 and Super Mario RPG where
she was useful. So, given the mystery of Faux Mario they wouldn't
possibly go back to Bowser, right? Right?
It's
me, Mario! It's me, Mario! It was me all along, Mario!
Bowser
Jr. That's the big reveal. Bowser fucking Jr! Why even have the
mystery and the intrigue if you were just going to go back to Bowser
again? You even face the actual Bowser at the end of the game, so
you may as well just cut out the middle man. To make matters worse
they go back to kidnapping Peach again. Only thing that's different
is that Bowser himself isn't doing the kidnapping.
Why
is Bowser Jr. kidnapping Peach? Because he was told that Peach is his
mother, and Mario was a bad man who stole her away, so he framed
Mario to get him sent to prison. Give the kid some credit, that was
a sound plan. I think he needs to learn a thing or two about
crossbreeding, though. I would have preferred they turned Professor
E. Gadd into a villain for the reveal. That would've been shocking
at least, and he has the connection to the FLUDD since he designed
it, but no. Just Bowser. Not sure what I was expecting.
I
fucked this up big time.
In
conclusion, Mario is Mario and will always be Mario. If you enjoy
Mario games by Nintendo then chances are you'll enjoy Super Mario
Sunshine. If the aspect of cleaning stuff doesn't appeal to you,
then you might not, but even then they manage to make that part of
the game fun as well. Doesn't come as a surprise to me since I was
able to enjoy Golf and Tennis through the Mario name. Might not be
what we wanted going into the GameCube back in 2002, but it's still
a great Mario game.
Get
it
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