Merhaba ve ToriJ's Video Oyunu yorum
hoş geldiniz. Thanks for joining me for the first edition of
Fightbruary, and we're
starting off with a fan favorite, Street Fighter II'
Champion Edition. This was one
of six games I used to play everyday on the Sega Genesis and I can't
wait to begin reviewing it after all this time. A lot of people like
myself started off with Street Fighter II because the first one was
available for arcade, but only came out to systems like the Amiga and
Commodore 64 instead of Nintendo or the Sega Master System, so a lot
of people missed it and this game was their introduction to the
franchise.
The
game opens up with two guys in a fight surrounded by people. After
the guy on the right punches out the man on the left we trail up the
nearby building and see the Street Fighter II' logo
as a billboard before being taken to the title screen. First minor
annoyance I've discovered is when after you set up options you go
back to the opening scene, but you can skip it so it's not a big
deal. We have two modes to start with, Champion mode and Hyper. The
only real difference between them are characters' alternate costumes
and increasing the speed of the fights adding a new layer of
difficulty. From there both modes has your option of single player,
two player, or group battle. Since I unfortunately don't have anyone
to play with this will mainly be a review of the single player mode.
Woe is me.
That's
my girl.
Street
Fighter II Champion Edition has a total of twelve different
characters to choose from, adding the four bosses you faced at the
end of the previous version to the character roster. You can even
battle yourself in single player this time around. I always enjoyed
how you move from country to country on an airplane before each
fight.
You
ain't nothing, Ryu! C'mere!
The
game itself is pretty straight forward; one on one with two rounds,
and a third round if there's a tie. On the off chance you get a
double KO on the third round you go to one final round to settle
things. I wonder what happens if you have a double KO then? Do you
just keep having final rounds until somebody wins?
At
the end of each fight you rack up points depending on how well you
did. Some stages has people moving in the background adding a bit
more life to the game as well as objects that either you or your
opponent can crash into.
Come
on, come on, come on!
YES!
I did it! I
finally learned the Hadouken! ...I mean, that move I've done a
hundred times because it isn't that hard to do. Yeah, that move.
Every
character has their own set of moves and play style that provides
their own advantages and disadvantages. Chun-Li is fairly quick
while being powerful. You're able to jump around with her and throw
someone midair. E. Honda and Blanka are the strongest fighters
in the whole game. I was inflicting more damage with them than I
could even keep track of. I'd perform one or two moves and the match
would be over before I could get any kind of momentum going.
Sagat is powerful but his legs may as
well have a target painted on them. The first time I played the game
I picked him by mistake and had so many people go after his knees it
was ridiculous. But at the same time it's smart programming because
when you are faced with a man who is bigger than you where do you
go? You go for the legs to try to take the feet out from under him.
I just couldn't duck and block quick enough to defend against it.
There are a
couple of neat little tricks you can do while fighting. The first one
being when you reach the end of the screen you can bounce off of it
like a wall and come back at your opponent (only works for Chun-Li and Vega). What you're jumping off
of I don't know, but I don't care if it helps me get the win. Another
thing you can do is when you're knocked through the air you can
press back on the D-Pad and regain control of your fighter before
hitting the floor. Occasionally, you can be beaten so badly your
fighter will literally be seeing stars giving your opponent the
chance to get an extra hit in. That's one of those things that is
awesome when it's not you, but man does it suck ass when you're on
the receiving end.
You're the
only woman in the world.
Each
character likes to rub in the fact that they've won by taunting a
bruised opponent when the match is over. This would be better if
they didn't just repeat the same couple of lines over and over
again. After the fifteenth time of seeing the same statement by the
same character I was just tired of it, and unfortunately there isn't
any way to skip these parts.
This is for
luring my man underneath your hood, you whore!
Every three
fight you get a bonus stage like the one seen above. Long story
short, you basically have to destroy whatever obstacle is standing
in your way before time runs out. I was only able to complete the
second bonus stage with the bricks using Chun-Li. The hardest one is
probably the falling barrels just because you're dealing with moving
targets this time around. Unless you're using Blanka. Everything is
easier with Blanka.
I'm on fire!
In the end
you face the man himself, M. Bison. Out of the four bosses you face,
I have to say Sagat and Bison are the hardest. Some times
Balrog would give me a hard time, but not a lot. Vega was easier
than I remembered him being. A shame since he used to be my favorite
character when I was little. When all is said and done you can put
in your initials and look at the score. Not too long and not too
short. If you happen to lose don't fret it, the continues will take
you back where you left off like a good game should. None of this
“start back at the beginning” crap we dealt with before.
Continues also take you back to the character select screen so you
can choose a different fighter if you want.
In closing, Street
Fighter II is a fun game with plenty to do to keep you occupied. Play
by yourself, invite a friend over to play it, whatever you want to
do. If you like fighting games I highly recommend it, there are over
a dozen different versions of Street Fighter II alone and I don't
think you can go wrong with any of them. I will see you all next week
when I review the very first Mortal Kombat on February 11. I'm
ToriJ, and thank you very much for reading.
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